Daily Archives: Wednesday, November 30, 2011

SUIKODEN: THE WOVEN WEB OF A CENTURYVia NeoGAF:

The Centennial Monster…

That monster will appear without fail once every 100 years, devour everything, and continue to multiply… It is a fearsome beast. In order to prepare for the Centennial Monster, the Holy Ionian Empire has extended its reach to suppress the entire empire by forcing heavy burdens upon it.

But as time passes, the regional towns and cities have become dissatisfied with these heavy burdens and declared independence. In the beginning, a large-scale military battle between Holy Ionian Empire and the Regional Force occurred. There were massive casualties on both sides, but ironically, the existence of the Centennial Monster forced both sides to reconcile and work together.

Beneath the Ionian Banner, the Holy Ionian Empire, faced with an emergency, acknowledged the Regional Force’s independence as a condition of combining their forces. Ever since, time has passed peacefully, at least on the surface…

This year, it will have been exactly 100 years…

In Terube Village, three youths–the hero, Miyura, and Gino–are spending their days training to prepare for the coming of the Centennial Monster. One day, on their way back from training in the barricade ruins, the Hero and his friends encountered monsters they’d never seen before. No matter how many they defeated, the monsters continued to multiply. Unable to move forward or escape, the companions retreated back to the ruins.

Once inside, a mysterious boy named Zephon suddenly appears in front of them and sends them 100 years into the past. There, they will meet the heroes who defeated the previous Centennial Monster…

A newly-woven story of the Infinity that transcends time…

And the first trailer for the game, complete with crazy moon language:

My immediate reaction is disappointment, a feeling that’s becoming increasingly common where the once legendary Suikoden franchise is concerned. The cover art is classic and easily recognizable as a Suikoden game, which makes me feel all warm and fuzzy, but one look at the trailer or a brief scan through the synopsis makes it clear that this is another game in the tradition of Suikdoen Tierkreis, a step away from the layered, politically-charged setting explored in the first five games of the series. Instead, fans are left to explore a brand new world with no connections to the previous games besides the 108 Stars. Regardless, I enjoyed Tierkreis for what it was and will no doubt be picking up Suikoden: The Woven Web of a Century when (if) it’s released in English.

More art from the game, including full character portraits, can be found HERE.

Boneshaker by Cherie PriestVia Variety:

Cherie Priest’s steampunk sci-fi novel “Boneshaker” is coming to the bigscreen with Cross Creek Pictures, Exclusive Media Group and Hammer Films onboard.

The companies said Wednesday that Hammer has acquired the rights to the novel. Project will be co-produced by Hammer and Cross Creek Pictures and co-financed by Exclusive and Cross Creek.

John Hilary Shepherd (“Nurse Jackie”) is writing the screenplay. Hammer head of production Tobin Armbrust is overseeing.

Priest’s novel is set in an alternate version of 1880s Seattle, where the city has been walled in and a toxic gas has turned many of its remaining residents into “Rotters,” more commonly known as zombies. A young widow hunts for her teen son in the Seattle underworld while dealing with airship pirates, a criminal overlord and heavily armed refugees.

The novel, published in 2009 by Tor Books, is the first in a series set in the period, which has Priest has dubbed the Clockwork Century. Second novel “Dreadnought” was published in 2010, and the third, “Ganymede,” was recently released.

Tor Books is releasing the fourth in the series, “Inexplicables,” in 2012, and last week announced a deal with Priest for her to write a fifth. That book will be called “Fiddlehead.”

“It’s like Jules Verne meets ‘Resident Evil,’ and we’re thrilled to have such a fun, commercial potential franchise in Boneshaker,” said Cross Creek’s Brian Oliver.

Cherie’s an absolute sweeheart and this couldn’t happen to a better person. Though I haven’t read Boneshaker, my impression of it indicates that Priest’s Zombie-filled, alternate history version of Seattle will traslate wonderfully to the screen. As always, take the news with salt; it’s Hollywood, afterall.

Theft of Swords by Michael J. Sullivan

Theft of Swords

By Michael J. Sullivan
Paperback
Pages: 704 pages
Publisher: Orbit Books
Release Date: 23/11/11
ISBN: 0316187747

EXCERPT

Michael J. Sullivan has a story that every aspiring writer would love to tell. It’s not about trolls or princesses, vanquishing evil or finding treasure (at least not in the literal sense), but it is a tale of perseverance and personal triumph, of overcoming obstacles that prove impossible for so many others. See, Sullivan’s most interesting story isn’t that of Hadrian Blackwater and Royce Melborn, the protagonists of Theft of Swords, which consists of Sullivan’s first two self-published novels, The Crown Conspiracy and Avempartha, and the eponymous pair behind The Riyria Revelations, it’s the story behind his success, of his rocky and self-driven path to publication, first under his own publishing label (ostensibly a self-published writer) and selling several thousand eBooks a month to signing a full-fledged publishing deal with a major New York City publisher (and potentially leaving tens- or hundreds-of-thousands of dollars on the table.) Michael J. Sullivan is a self-made success story and it shows in Theft of Swords’ utter disregard for the current trends that are sweeping the Fantasy genre (and are so important in the minds of the major publishers.)

In this post-GRRM (George R.R. Martin, author of A Song of Ice and Fire) world, popular Epic Fantasy is dominated by so-called ‘gritty’ writers like Joe Abercrombie, Scott Lynch or R. Scott Bakker. Even the ‘good guys,’ like Brandon Sanderson, author of The Alloy of Law are known for attempting to subvert the tropes of the genre by taking common building blocks and flipping them on their heads in a way that’s supposed to upend the reader’s expectations. Theft of Swords, on the other hand, is a delightful throwback to the Fantasy of the ‘80s and ‘90s that took the concepts and thematic structures first popularized by Tolkien and helped solidify the genre’s place in popular geek culture. These days it’s cool to hate on Terry Brooks, David Eddings and Raymond E. Feist, but Theft of Swords proves that the building blocks used by those authors are still effective today when wielded by a careful author.
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