Yearly Archives: 2012

A Memory of LightSo, you might want to file this one away in the ‘Useless Genre Knowledge’ drawer, but I was a little shocked when, in an interview with Adventures in Sci-Fi Publishing, Jason Denzel, webmaster of Dragonmount, and one of the few people who have read A Memory of Light, mentioned that there is a chapter in the final Wheel of Time novel that is 50,000 words long and contains as many as 70-80 point-of-view characters. For reference, The Hobbit by J.R.R. Tolkien is 95,000 words long, and Lord of Chaos, the sixth volume in the Wheel of Time time series, features 47 point-of-view characters in its entirety. That’s a meaty chapter.

From Denzel:

There’s one chapter in the book, one chapter itself, that’s fifty thousand words long, or maybe more. I’ve been saying fifty thousand, but it might actually be more than that. There’s something like seventy or eighty point of views within that single chapter.

Speculating, my best guess is that the chapter covers a single major event (Rand fighting/defeating the Dark One?), viewed by dozens of different characters on the battlefield and/or around the world. At the low-end estimation of 70 characters, that leaves about 700 words and change for each point-of-view, which isn’t a lot to work with, but could be an interesting technique for showcasing the world-altering events that are sure to fill A Memory of Light. It makes me tired just thinking about it. For what it’s worth, Denzel also said that it’s the fastest he’s ever read 50,000 words.

The entire interview with Denzel is worth reading for anyone interested in Wheel of Time fandom, or salivating for the upcoming release of A Memory of Light, which Denzel talks about at length, but avoids spoilers completely.

Update: For those who don’t read the comments section of these posts, Brandon Sanderson dropped by and clarified some of the details about this chapter. It’s both smaller, and larger, than Denzel was suggesting.

Just opened the document, as I figured I could give some hard statistics on this. The chapter is just shy of 79,000 words. It contains (by my quick count) 72 scenes–but only 31 distinct viewpoints, as numerous ones repeat. (There are eight Rand scenes, for example, and six each for Mat and Egwene. Three or four each for another eight characters.)

It is not the last chapter of the book, but is a very important one, as you might have guessed. From the get-go, I lobbied Harriet to let me do this sequence as a single, massive chapter as I felt it fit with what was going on in the book as well as fitting with the series as a whole. I’m very pleased with how it turned out.

79,000 words puts it just 15,000 words (or a decent sized novelette) away from being as long as The Hobbit, and 35% of the length of the entirety of The Path of Daggers. Staggering.

Avatar: The Last Airbender

So, last weekend, I decided, finally, to start watching Avatar: The Last Airbender, after years of being pestered by my best friend. I threw a quick question out on twitter, asking for opinions on the show and was inundated by positive responses, some of which came from my favourite Fantasy authors. I couldn’t say no after that. I’m nearing the end of the first season now, and I’m thrilled by the show. It’s beautiful, it breaks down stereotypes, features an ethnically diverse cast, and manages to be thematically strong with both broad and narrow brushes.

So, to celebrate my discovery, and maybe encourage you to give the show a shot this weekend, I’ve gathered together a gallery of some of my favourite art from Avatar: The Last Airbender (and The Legend of Korra, its sequel) in a nice little gallery.

Have you watched Avatar: The Last Airbender? If so, what do you think of it? How are you enjoying The Legend of Korra?

American Gods by Neil Gaiman

So, uh, this is happening:

Of course, a pilot is just a pilot, and doesn’t necessarily mean that the HBO adaptation of American Gods is any closer to being greenlit than it was last week, or last month, but it’s encouraging to know that Gaiman is so heavily involved. I guess this answers early questions about Gaiman’s involvement in the series.

Little by little, one travels far.

This is not Graeme, but it was the most amusing photo I found when I Googled his name.

Like many bloggers, I first entered the blogosphere by reading other bloggers and discovering the wonderful community of Fantasy and Science Fiction fans that I was always unable to discover in ‘real life.’ Among those early discovered blogs was Graeme’s Fantasy Book Review, a sharp blog edited by a lovely English bloke named, well… Graeme. It wasn’t a very long before I began A Dribble of Ink, inspired by bloggers like Graeme. He is prolific, and has a range of interests that would make any blogger jealous. Today, he announced in his final blog post that Graeme’s Fantasy Book Review will be closing its doors.

To quote:

It’s been a little while coming but it’s time to bring this blog to a close. Obviously there are a whole load of reasons (none of them particularly interesting to you guys) but the bottom line is that I’m not really enjoying it anymore and that means that it’s time to stop. That’s not to say that I won’t come back, in the future, and start something up again; just not here. I’ve got some ideas but I just want to stop and chill out for a while.

[…]

I think that’s about it. It’s been a amazing experience but you have to know when it’s time to stop. It’s time to stop :o)

The online SFF community is a vibrant and tight group of fans, and though Graeme’s blog is ceasing publication, I hope that the curator continues to be a part of the community. As a blogger who has been at it for several years myself, I can understand Graeme’s reservations and applaud his decision to decide that he’s just not having fun anymore. It can’t have been an easy decision to make. Best of luck to Graeme in his future endeavours, and congratulations on over six years of terrific service to the SFF blogging community.

Destiny, Bungie's first post-Halo game

Internet sleuths, generally being videogame enthusiasts on the side, have unearthed the first images of Destiny, the first game developed by Bungie since they handed the reins of the mega-popular Halo series to 343 Industries. While not gameplay or in-engine screenshots, this collection of concept art is gorgeous and gives fans a good idea of what they might expect from Destiny, an MMORPG for PC, Xbox 360 and PS3. Read More »