Ending several weeks of speculation (and a couple of years of wishful thinking and fervent hoping among fans), Atlus announced Persona 5, the latest installation in the long-running Japanese RPG series. “Persona 5 will launch for PlayStation 3 in Japan during winter 2014,” reports Polygon, followed by ‘three spin-off titles coming for various platforms.’
At this point, Atlus has only released a (traditionally) vague teaser trailer for Persona 5 highlighting the game’s early tagline: “You are a slave. Want emancipation?” Each of the recent Persona releases have also featured a predominant colour in their design, blue for Persona 3 and yellow for Persona 5, and it appears that the next game will heavily feature the colour red in its design.
NeoGAF user Duckroll has translated early reports from Dengeki (a Japanese videogame magazine), with some vague details about the game’s premise. “The setting of the chairs in the teaser is a highschool classroom,” Duckroll translates. “The theme of the game is about the emotion joy of being released after overcoming trials – hence the imagery of chairs and chains. The game will continue to be focused on school juvenile setting of the series, but the tone this time will be completely different.”
It’s interesting to note that Persona 5 has been announced for release on the PlayStation 3, rather than the recently-released PlayStation 4. Atlus, and the Persona series in particular, has a history of releasing instalments on legacy platforms. Persona 4 was released on the PlayStation 3 several months after the PlayStation 3 hit stores.
In addition to Persona 5 several other titles were announced. These spin-off titles include:
- Persona Q: Shadow of the Labyrinth (Nintendo 3DS), an Etrian Oddysey-style ‘dungeon crawler that brings the heroes of Persona 3 and Persona 4 together.’
- Persona 4: Dancing All Night (PlayStation Vita), a ‘sound action game [where] players will be able to compete in “Battle Dances” against shadows.’
- Persona 4: The Ultimax Ultra Suplex Hold (PlayStation 3), a sequel to Persona 4 Arena.
At the time of this article’s writing, there is no North American release date for Persona 5 or any of its spin-off titles.
Since the Fall 2012 release of the Wii U, Nintendo has been trying to convince gamers to make the switch from their tried-and-true PlayStation 3s, Xbox 360s and Wiis, for a new, shiny Wii U. The problem, those systems are already in gamers living rooms/dens and have a ton of good games, many still to come. It’s never safe to count Nintendo out, especially when you’re an long time fan of their mainstay franchises, and they’ve certainly taken a big step towards winning over gamers with today’s announcement of The Legend of Zelda: Wind Waker HD, a full-HD remake of the classic Nintendo Gamecube game. Unlike many HD ‘remakes’ release on the Xbox 360 and PlayStation 3, which are little more than uprezzed versions of classic games, with little attention to detail given to updating the gameplay for a new audience, this appears to be a full remake. Think, if you will, the remake of Resident Evil released for the Gamecube, rather than the recent remake of Okami for the PlayStation 3. Both are terrific games, but the ideals behind the remakes are entirely different.
These screenshots are gorgeous. The Legend of Zelda: Wind Waker is known for its bold and (at the time) divisive art style. Though it’s 10 years old, the original release holds up better graphically than games released five years afterwards. To see Nintendo giving such care and attention to the game makes me feel all warm and tingly inside. The bloom lighting is a little much, but I’m banking on the idea that it will look more organic and impressive during gameplay. I’m waiting anxiously for video of this remake.
Set 120 years in the future, the premise revolves around a plausible future Earth, one that has developed near space flight, but nothing much faster. The story opens with Earth discovering a signal from an alien life. This discovery kicks off something called the Morning Star protocol, an agreement that outlines what to do if alien intelligence is discovered. The research vessel MSRV-Joplin is outfitted with military weapons and sent to Saturn, where the signal is coming from, to explore.
It’s not so much an announcement, as knowledge of Scalzi’s involvement with the creation of a videogame has been floating around for a while, but this is the first concrete information about the title. Scalzi reports on the project:
As most of you know, for the last year or so I’ve been working on a video game with Industrial Toys, the new video game studio formed by former Bungie founder Alex Seropian. We’ve been quietly chugging along in the background putting the game together; my job has been working with them to create an overall game concept as well as the narrative that fits into that concept. It’s been a hell of a lot of fun, in no small part because my co-workers at Industrial Toys are some of the smartest and most creative people in the video game business.
As the trailer notes, the video game is a first-person shooter, but with a bit of a twist: It’s designed specifically for mobile gaming on tablets, which means that everything — gameplay, controls, story — was put together incorporating both the physical layout of tablets and the gameplay dynamic of mobile gaming. It’s not a port from another video game medium, in other words: It’s at home in mobile. Which is also very exciting.
Internet sleuths, generally being videogame enthusiasts on the side, have unearthed the first images of Destiny, the first game developed by Bungie since they handed the reins of the mega-popular Halo series to 343 Industries. While not gameplay or in-engine screenshots, this collection of concept art is gorgeous and gives fans a good idea of what they might expect from Destiny, an MMORPG for PC, Xbox 360 and PS3. Continue reading
As reported by several websites, StarCraft II: Heart of the Swarm, the second in a planned trilogy of games that will together form StarCraft II, is set for release in March, 2013, just a few months away. Polygon explains what fans have to look forward to in March:
Heart of the Swarm will be available at a suggested retail price of $39.99 both in stores and digitally from the official StarCraft 2 website. A collector’s Edition that includes digital and physical bonus items will also be available at select retail stores for $79.99. This includes a behind-the-scenes DVD and Blu-ray, a collector’s edition soundtrack, a hardcover art book and a Zerg Rush mousepad.
Users can receive both Heart of the Swarm and StarCraft 2: Wings of Liberty from Battle.net for a discounted price of $59.99 — a 24 percent discount from its $79.98 price tag when purchased together.
Having not played the first in the StarCraft II trilogy (I guess?), the option of buying both games for sixty bucks is appealing, but it does chafe a bit to pay nearly full price for what is, ostensibly, the second/middle part of a game, regardless of how much content/how many missions are available in each ‘part.’ Just a matter of branding, though, I suppose. StarCraft: Wings of Liberty, StarCraft: Heart of the Swarm, and StarCraft: Legacy of the Void wouldn’t seem so bad, would it?