About

Aidan Moher is a writer and the Hugo Award-winning founder of A Dribble of Ink. By day he’s a web developer and designer. His work has appeared in Kotaku, Uncanny Magazine, Cast of Wonders, Barnes & Noble Sci-Fi & Fantasy Blog, Tor.com, Medium, and various other venues. You can most easily find him on Twitter (@adribbleofink).

Aidan lives on beautiful Vancouver Island, BC with his wife and kids.

Latest Posts

Generation JRPG: The Cutting Room Floor

Yesterday, my epic article about the influence of the Golden Age of Japanese RPGs (from the SNES to the PlayStation 2) went up on Kotaku, and it’s been a blast seeing so many people reach out on Twitter and message boards to tell me about their similar experiences. I spoke to several SFF writers, such… Read more »

Out & About: Generation JRPG

Over on Kotaku (!!!, what is my life?), I’ve got a longread the explores the connection between the new wave of SFF writers and the influence of Golden Age Japanese RPGs (from the 16- and 32-bit era, like Final Fantasy 7, Chrono Trigger, Suikoden 2, etc.) I’ve been working on it for a long, long… Read more »

The Game of Thrones Ending Was Good

Maybe I lack nuance. Maybe I’m naive. Maybe I’m uncouth. Uncultured. A sucker. But. I thought the Game of Thrones finale was good. I thought the whole season was good. Flawed. But good. Spoilers, obviously.

Out & About: An Empire Long Ago

I’ve got reviews piling up these days, and, can just point out how blessed we are to be living in such a rich, wonderful time for SFF literature? Some seriously good books coming out these days, and my most recent reviews cover two of the best fantasy novels of the year: Empire of Grass by… Read more »

Work-in-Progress Update: Fly, little bird. Fly.

Last November, I posted about the completion of the first draft of The Rose and Honey Soul, my gothic-post apocalyptic-funguspunk-fantasy set in an eternally dark world. It was the culmination of over two years of work, and I was really proud of the draft—but also recognized that it needed a lot of work. But, I… Read more »

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