Category: News

Generation JRPG: The Cutting Room Floor

Photo by Aidan Moher

Yesterday, my epic article about the influence of the Golden Age of Japanese RPGs (from the SNES to the PlayStation 2) went up on Kotaku, and it’s been a blast seeing so many people reach out on Twitter and message boards to tell me about their similar experiences. I spoke to several SFF writers, such as Scott Lynch, Tamsyn Muir, Peng Shepherd, and Troy L. Wiggins, about their experience growing up as gamers and how that’s influenced their popular SFF work.

The final version of “How Japanese RPGs Inspired A New Generation Of Fantasy Authors” clocked in at a weighty 5,500 words, but the original draft was over 10,000 words long before we started whipping it into shape. And, even then, there was a TON of great content from the authors I interviewed that didn’t find a home in the piece. They didn’t fit into the overall narrative, they were too much a divergence from the main path, etc. So, I wanted to use this space to pull a few of those stories forward and given them the home on the Internet they deserve.

If you haven’t already, go and give it a read, and then come back here for the juicy outtakes after the jump.

Thanks for reading!

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Out & About: Generation JRPG

Over on Kotaku (!!!, what is my life?), I’ve got a longread the explores the connection between the new wave of SFF writers and the influence of Golden Age Japanese RPGs (from the 16- and 32-bit era, like Final Fantasy 7, Chrono Trigger, Suikoden 2, etc.) I’ve been working on it for a long, long time and I’m so proud it’s finally out there for everyone to read.

An excerpt from “How Japanese RPGs Inspired A New Generation Of Fantasy Authors”:

When I think back to my childhood and teenage years, when my literary tastes were being forged in the crucible of youthful emotion and impressionism, particular scenes come to life: Sam carrying Frodo up Mt. Doom. The Reaper chasing Wil Ohmsford through the Westland. Marle hugging Crono on top of Death Peak.

Most fantasy readers won’t need a reminder of what books the first two scenes come from (Lord of the Rings by J.R.R. Tolkien and The Elfstones of Shannara by Terry Brooks), and most Kotaku readers won’t miss the reference to the classic Japanese role-playing game Chrono Trigger. And for some, all three of those works are of equal importance. Today’s fantasy novelists are just as likely to have been inspired by JRPGs as they are J.R.R. Tolkien. For some authors, Celes’ performance at the Opera House is just as much of a storytelling touchstone as young Simon fleeing Pryrates beneath the Hayholt.

It was an absolute pleasure to chat with various SFF writers about the topic. When I first started conceptualizing the piece, I had this vision of me showing up on Twitter like a naked dude at a graduation—everyone staring at me funny because I was the only one writer inspired by Golden Age JRPGs. Based by the overwhelmingly positive response on Twitter, this is obviously not the case.

I had to cut A TON of content from the interviews and first draft, so check back soon for a post featuring some of my favourite out takes that didn’t make it into the final article.

Read “How Japanese RPGs Inspired A New Generation Of Fantasy Authors” on Kotaku.

While we’re at it, I also have reviews of Terry Brooks’ The Stiehl Assassin and This is How You Lose the Time War by Amal El-Mohtar and Max Gladstone over on the Barnes and Noble SF&F blog.

Out & About: An Empire Long Ago

Photo by planetMitch aunger on Unsplash

I’ve got reviews piling up these days, and, can just point out how blessed we are to be living in such a rich, wonderful time for SFF literature? Some seriously good books coming out these days, and my most recent reviews cover two of the best fantasy novels of the year: Empire of Grass by Tad Williams and A Brightness Long Ago by Guy Gavriel Kay.

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Work-in-Progress Update: Fly, little bird. Fly.

Photo by Sebastien Gabriel on Unsplash
Photo by Sebastien Gabriel on Unsplash

Last November, I posted about the completion of the first draft of The Rose and Honey Soul, my gothic-post apocalyptic-funguspunk-fantasy set in an eternally dark world. It was the culmination of over two years of work, and I was really proud of the draft—but also recognized that it needed a lot of work. But, I also needed some space—so, I set aside some time to break ground on my novel, The Thousand Shattered Gods. That went swimmingly, and I quickly fell in love with the world and characters I was meeting. Once I had a good foundation of work for the novel, I returned to The Rose and Honey Soul at the beginning of the new year, and started work on what turned out to be an extensive revision.

And, now, I’m done.

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Out & About: Lights and Nights

Photo by Clyde He on Unsplash

Recently, I had the chance to read two very different but equally kick ass science fiction novels by two brilliant women. Funny enough, they’re also both published by Saga Press, a relatively new imprint that has been producing some of the genre’s best novels over the past few years. So, cheers to Joe Monti and Navah Wolfe at Saga for their vision and taste.

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New Short Story! “Grandmother Kills Massive River Drake After It Ate Her Goat”

Photo by Ovinuchi Ejiohuo on Unsplash

My latest story, “Grandmother Kills Massive River Drake After It Ate Her Goat,” is now available to read for free on Curious Fictions!

That one-eyed drake swam up from the ‘glades one stormy night—big as a house, silent as a mouse. Might’ve been the same one that killed my third husband. Who knows? Was watchin’ my stories, mindin’ my own when I saw it through the window. Rose up by the riverside pen, shadow over the moon, wings drippin’ mud, scales blinkin’ star-like, teeth long as a dagger.

“Grandmother Kills Massive River Drake After It Ate Her Goat” is a 630 word flash story about a grandma who rediscovers the thrill of moon magic and embarks on a quest for vengeance after an enormous river drake eats her favourite goat.

Read “Grandmother Kills Massive River Drake After It Ate Her Goat” on Curious Fictions.

Out & About: Dragon Princes, Midnight Cities, Poets, and DemonWars

I’ve been busy! Between the Barnes & Noble SFF Blog and Tor.com, I’ve got a handful of reviews, a retrospective, and a roundup of books for fans of my favourite new show, The Dragon Prince.

First up is 10 Books to Satisfy Fans of Netflix’s The Dragon Prince on the Barnes & Noble SFF Blog. The Dragon Prince is my favourite TV show since Avatar: The Last Airbender—so, to celebrate the release of its second season, I’ve gathered 10 books that are sure to satisfy fans while they wait for the show’s (still unannounced…) third season.

An excerpt from my round up:

The Books of Earthsea, by Ursula K. Le Guin
Le Guin’s dragons, which Hugo-nominated author and B&N SFF Blog favorite Max Gladstone once described as “the gold standard,” are next to none. They are complex, beautiful, powerful, and melancholy, and they serve many purposes throughout Le Guin’s work, far beyond the standard “gold-hoarding monster” trope. More recently, legendary artist Charles Vess described how it took him years to get Le Guin’s dragons just right. There’s a deeply rooted sense of wisdom in all of Le Guin’s books, but it is perhaps through her dragons that this element of her writing is best embodied. Le Guin redefined what a dragon could be, and we’re still experiencing the rippling effect of her influence over the genre in series like Robin Hobb’s The Realm of the Elderlings or Naomi Novik’s Temeraire.

Read 10 Books to Satisfy Fans of Netflix’s The Dragon Prince

(If you’re unfamiliar with The Dragon Princeboy, are you in for a treat.)

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Out & About: Children of the Nameless by Brandon Sanderson

It’s no secret at this point that I’m a big Magic: The Gathering fan. I’ve been playing the game since I was a wee one in elementary school (I think my first booster pack was Ice Age), and it still holds a large chunk of my attention. (I’m working on a Selesnya Tokens deck on Arena as we speak.) I’m also a pretty big Brandon Sanderson fan. So, Sanderson’s latest novella, a Magic tie-in called Children of the Nameless, is a huge confluence of my favourites.

As a Magic fan, I loved Children of the Nameless, but the best thing about it is that you don’t have to be familiar with the game or its ongoing story AT ALL to enjoy Sanderson’s work.

An excerpt from my review:

By this point, if you’re familiar with Magic or Brandon Sanderson’s fiction, it’s probably safe to say that you enjoy certain elements of fantasy: lots of magic, big set pieces, huge casts of characters, and epic stories. Children of the Nameless is a great coming together of all the things that make Magic, epic fantasy, and Brandon Sanderson’s fiction so great—all in a concise, energetic, and fun package that will appeal to all sorts of readers.

Let’s get this out of the way: Children of the Nameless is a terrific gothic fantasy story regardless of your familiarity with Magic. In fact, for the first third of the book, you wouldn’t even know it was set in a universe that Sanderson didn’t create himself, and even by the end the connections to the game’s ongoing storyline are light and more portentous than anything. Anybody can read and enjoy Children of the Nameless.

Read my full review of Children of the Nameless by Brandon Sanderson.

Once you’re done with that, stick around on Tor.com to check out my long, sprawling interview with the familiar faces behind the latest Magic: The Gathering fiction, including Cassandra Khaw, Kate Elliott, and Martha Wells.

Work-in-Progress Update: “The Rose and Honey Soul” first draft is complete!

“The Rose and Honey Soul” is done!

A little over two-and-a-half years ago, I started work on a short story inspired by Dark Souls. It was a dark, baroque, and dense story about a an Asher adrift in a world drenched in eternal dark following her partner and lover’s disappearance. I wrote about 5,000 words, and loved the world and characters, but came to the realization that something wasn’t quite right.

I set it aside, as I often do with projects that aren’t working, and moved onto a few other things (like “On the Phone with Goblins,” my novelette about two geriatric wizards solving crime from their retirement hone, which is quite unlike “The Rose and Honey Soul,” and “The Dinosaur Graveyard,” which is short, bright, and hopeful.) Fast forward to June of this year when I opened up my work on “The Rose and Honey Soul” and realized very quickly what was wrong with the story as I’d been telling it: it wasn’t a short story.

So, I opened Scrivener, bounced around between outlining it as a novella and a novel (turns out, in the end, it fell right smack in the middle, natch), and quickly filled out all the holes and came out with a multi-chapter outline that not only seemed to work, but excited me in a way that the original draft hadn’t.

So, I got working.

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Out & About: Chatting with Charles Vess about Ursula K. Le Guin, Goats, and Illustrating Earthsea

The latest instalment of my Art of SFF column on Tor.com is a little different this time around. Instead of focusing on the overall career and work of one of SFF’s wonderful artists, I caught up with Charles Vess, who’s a legend of the field, to chat about Ursula K. Le Guin, her renowned Earthsea stories, and his work as artist and collaborator on Saga Press’s 2018 collection, The Books of Earthsea.

Le Guin had enjoyed previous collaborations with theatre groups and musical artists, but told Vess that every artist she’d worked with previously would say, “Yes! I’d love to collaborate,” and then that was the last she’d hear from them until the book was finished and printed. “So, I don’t think she believed me when I said I wanted to collaborate. But, after four years and lord knows how many emails, she sent me a copy of her latest book, her essay book, and her dedication to me was ‘To Charles, the best collaborator ever.’”

There was perhaps a bittersweet note to Vess’s laugh.

“I felt very gratified. It was a long, and very intimidating project, but it’s the best kind of project to have, because it will bring out the best in you.”

One of the book’s double-page illustrations shows Tenar, Ged, and Tehanu after they have just caught a goat that escaped its pen and fled into a garden. “It’s a very quiet drawing.” Le Guin loved it. “Every once in a while, she’d go, ‘More goats, Charles. Put more goats in there.’”

“So, I did!” he laughed.

Read my full interview with Charles Vess about Ursula K. Le Guin, Goats, and Illustrating The Books of Earthsea.

Charles was absolutely wonderful to speak with. He’s warm and genial, and a natural storyteller. There’s something wonderful about speaking with an artist who’s a legend in their own field, and hearing the love, passion, and reverence they have for another master. It’s clear that Vess’ love to Earthsea and the rest of Le Guin’s work runs deep and long.

From a personal perspective, this interview was a long time coming, and fought through several technical difficulties, so it’s particularly vindicating to come out the other end with what I consider some of my finest work.