Posts Categorized: Videogames

The news spread around the Gaming Press like wildfire earlier today, the Ziff Davis Game Group (consisting of 1UP.com, Gamevideos.com, Gametab.com and Mycheats.com) was purchased today by publishing juggernaut Hearst Media (owners of UGO.com) and big changes have come one of the top faces in the Videogame industry.

From Eat. Sleep. Game.

The internet hummed quietly this morning on inauspicious word that the rumored buyout of 1UP.com and Ziff-Davis game group by Hearst Media (owners of the high-traffic but surprisingly low profile UGO gaming portal) had gone through this week. Originally, word was seen on news portal PaidContent.org, and though the story was quickly pulled down this morning, it remained indexed in Google’s cache and RSS feeds. However, it was thought that this would likely mean a few layoffs while UGO attempted to fit 1UP.com within their content stable.

From Joystiq

Based on Twitter and forum posts by (now former) 1UP staff, it appears all but certain that the 1UP Show video podcast and 1UP Yours audio podcast are no more.

Speaking to MTV Multiplayer, 1UP editorial director Sam Kennedy could not confirm changes to its products / programming. “Will we have as many shows as we have in the past? Probably not, but we have – we’ve had – a lot of ideas for future shows and we’re pretty excited about what we’ll do in the future,” Kennedy told MTV. “Right now, we’re going to go through the process of really figuring out what kind of shows and products we want to keep going in the future. Our intention is to keep as many going as we can.”

1UP staff affected:

At present, the following 1UP staff have indicated — either in tweets, forum posts, or directly to us — that they have been let go: Andrew “Skip” Pfister, Matt Chandronait, Ryan O’Donnell, Jay Fresh, Cesar Quintero, Philip Kollar, Nick Suttner, Anthony Gallegos, Shane Bettenhausen, James “Milkman” Mielke.

Add to this the audacity that UGO.com had when they posted this right before laying off 40 1UP.com/EGM employees and gutting the entirety of the network:

UGO acquired 1UP today. That’s one hell of a way to kick off the New Year.

First of all, let me come out and say that there is no other gaming site like 1UP. Unlike some of the lumbering, impersonal behemoths out there, 1UP is all about its personalities, and its fans are awesome, passionate and willing to fight to the death over whether Final Fantasy X2 was an abomination or a triumph. It’s an honor to bring that passion into the UGO fold. We are like-minded in our love of video games and I plan on welcoming them to the family by kicking their collective asses in Street Fighter IV.

Speaking specifically of the team over there, Sam Kennedy and his crew at 1UP are the most hardcore of hardcore gamers. Cut them and they bleed pixels. There isn’t a better site out there to help UGO realize our vision of being the definitive voice in gaming.

Sam and I are already talking about all the cool things we can do together between epic Dhalsim v. Zangief matches. I can tell you that we’re going to own E3 this year. Our shared goal, our sole mission, is to make your head explode over and over again as we bring you the best video game coverage on the web. At the heart of all this madness is a desire to help 1UP do what they do best…”owning the conversation” when it comes to video games.

Uh, yeah, sure. If that isn’t a dagger in the back I don’t know what is. It’s one thing to take over a company and incorporate it (and most of its employees) into your own. That’s worth celebrating. Gutting it and leaving dozens of good, skilled journalists without jobs? Excuse me while I boo.

RIP 1UP

In a matter of hours many of the aspects that separated 1UP from their competitors – the 1UP Yours podcast, the 1UP Show, a slicky produced weekly video podcast, and EGM magazine – were thrown aside like so much rubbish. One has to wonder what UGO’s motives are when they fire the majority of the well known personalities, shutter the three things that defined 1UP’s success and more or less turn the community of hardcore gamers against them in the matter of hours.

Truly this is a sad day for Videogames journalism. Best of luck to those who lost their jobs today.

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Persona 4 for Playstation 2.

Persona 4

In a year dominated by ‘Next Gen’ hardware, a lowly little RPG on the nearly dead Playstation 2 came along and stole the award out from under them. Proving that shiny graphics and heavy tech aren’t always necessary to create a dynamic narrative, Persona 4 took everything that made its predecessor great (my personal favourite game from 2007, and one of my favourite games of all time) and improved it in the subtle ways that count.

Unlike most RPGs, Persona 4 thrusts the player not into a cliche medieval/futuristic world, but rather into a rural Japanese town. The nameless protagonist, though young, then has to deal with the social aspects of life as he battles through both dungeons (created by the personality flaws of the people he meets) and the halls (and twisting social structure) of high school. Even as someone long removed from high school (well, several years, at least), the unique style of the narrative and the deft handling of the social aspects drew me right into the story and the small setting it takes place in.

What drives Persona 4 home, just like the previous entries in the trilogy, are the characters and the interactions between them. When I first started Persona 4, I wasn’t sure how I would like the new characters, considering how attached I had become to those of the previous game, only a few hours in all of my fears were washed away. The top notch character interaction is improved, the characters are just as relateable (if not more so) and the gameplay systems driving the social interaction elements is buttery smooth.

Everything I loved about Persona 3 is back again in finer form and I couldn’t be happier to declare Persona 4 as my personal Game of the Year.

Runner-ups:

Fallout 3
Xbox360/Playstation 3/PC
   A fantastic follow-up to two classic PC games.

Chrono Trigger DS
Nintendo DS
   My favourite game of all time, in portable form, with added stuff. Damn.

Persona 3: FES
Playstation 2
   Like Chrono Trigger DS, this takes a classic RPG and makes it better.

Professor Layton and the Curious Village
Nintendo DS
   A charming romp with a gorgeous art style.

Boom Blox
Nintendo Wii
   An ugly puzzle game from Steven Spielberg that just somehow works.

What was your favourite game to come out this year? What game not on my list should I try to get my hands on?

I recently became aware of Passage by its release on the iPhone and the strong words of 1UP.com editor and retro gamer extraordinaire Jeremy Parish. I was about to take the dive on the ninety-nine cent iPhone version, when I stumbled across the fact that the game was available for free for Windows, OSX and Linux. The price was right and I wasn’t quite sure what to expect.

Passage – free for Windows, OSX, Linux..

Passage is an experience that’s hard to define, but difficult not to recommend. Thought provoking, melancholy, adventurous, touching, grand and minute, Passage manages to be all of these things within the five minutes it takes to start and ultimately finish the narrative. There’s no dialogue, no cut scenes, the characters are little more than 8×8 sprites, but Passage contains more verve and characters than many of the blockbuster Xbox360 and Playstation 3 games released this year.

I won’t ruin the experience for you by spoiling the story, but give it a shot, it’s free afterall.

Passage can be downloaded for free HERE

Remember Good Old Games? The fantastic web site that’s re-rigging old PC games and selling them for dirt cheap?

Yeah, well, they’ve outdone themselves now. Just yesterday they announced that Beneath a Steel Sky and Lure of the Temptress will be available for free.

From their web site:

Starting right now, all our users can download and play these games, absolutely free.

Both are point-and-click adventure games by Revolution Software. Beneath a Steel Sky places you in the shoes of Robert Foster, the sole survivor of a plane crash in cyberpunk Australia’s Outback. Raised in the wasteland, you were forcibly “reintegrated” into the city. Now your plan is to get out. Lure of the Temptress is set in a fantasy world, where you become a peasant named Diermot. After an attempt to bring order to a rebellious town goes wrong, you’re flung from your mount and wake up in a dungeon. It is your duty to escape and rid the town of its evil enchantress and her minions.

Beneath a Steel Sky, in particular, is considered to be a classic of the Point and Click Adventure genre. And, hey, the price is right!

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Over a year ago, Square Enix rocked the videogame world by announcing that Dragon Quest IX (the next chapter in the ultra-successful Dragon Quest series) wouldn’t be coming to a next-gen system (Playstation 3, Xbox360 or Wii), but rather to the equally successful DS. When the announcement had time to settle in, it made a bit of sense: 1 in every 6 Japanese owns a Nintendo DS.

Along with the announcement of a price and release date for the DS entry in the series, Square Enix also announced that Dragon Quest X will be coming for the DS’s bigger brother, the Wii.

Via 1UP:

Square Enix just announced Dragon Quest X is coming to the Wii. Considered the most important game franchise in Japan, this Dragon Quest announcement is a huge win for Nintendo and its Wii console. Sure, X wouldn’t be the first Dragon Quest game to hit the Wii (the DQ spinoff Dragon Quest Swords was released on the platform earlier this year), but it would be the first true Dragon Quest sequel to hit a Nintendo console since Enix took the series to Sony’s consoles with Dragon Quest VII (PS1) and Dragon Quest VIII (PS2). It’s significant.

Unfortunately, few other details are known about the RPG yet, but Nintendo president Satoru Iwata (shown above with Square Enix president Yoichi Wada and Dragon Quest creator Yuji Horii) was on hand and rightfully thrilled.

Interestingly, the new issue of EGM magazine has a rumor that Dragon Quest IX will also be appearing on the Wii, similar to how Final Fantasy Crystal Chronicles Echoes of Time will be playable on both the Nintendo DS and Wii. Whether this pans out or not, it’s clear Square Enix is moving more of its development resources over to the Wii.

Satoru Iwata recently announced that the Wii sold 800,000 units in one week! And the cash keeps rolling in for Nintendo.