Winner

Donkey Kong Country Returns

Donkey Kong Country Returns — It’s not often that a non-RPG will top my Game of the Year list… but Donkey Kong Country Returns, developed by the out-of-left-field Retro Studios (developers of the Metroid Prime series), is an easy pick for me in an RPG-light year.

From the charming art direction (Those silhouette levels? Gorgeous) to the tight, responsive controls and top-notch level design, Donkey Kong Country Returns hit all the same buttons as the original SNES entries in the series and blew other recent platformers (like New! Super Mario Bros. Wii and Kirby’s Epic Yarn) right out of the water. Another classic in the long-running Nintendo franchise.

Honourable Mentions

Limbo

Limbo — A stylish puzzle/platformer unlike anything I’ve played before. A testament to small development teams with big vision.

Mass Effect 2

Mass Effect 2 — Improved over the first game in some ways (atmosphere, graphics, cast), downgraded in others (exploration, RPG-elements, story). A good-but-flawed sequel to one of my favourite games of this console generation.

Dragon Quest IX

Dragon Quest IX — I had huge hopes for this game (being an enormous fan of the earlier games), but was left both satisfied and disappointed by the ninth entry in the long-running series. The gameplay was addictive, but the story just didn’t grasp me in the way that Dragon Quest V did.

Civilization V

Civilization V — What is there to say? As a casual fan of the series, I love the streamlining of the game systems and the new combat mechanics. Just as addicting as the previous Civilization games, with an added layer of pretty graphics on top.

Biggest Disappointment

Final Fantasy XIII

Final Fantasy XIII — It’s hard not to put Fable III in this spot… but at least I managed to finish that one. Unlike Donkey Kong Country Returns, Final Fantasy XIII was missing absolutely everything that make the early entries in the series so important to me as a gamer. It’s incredibly linear, the characters are under-developed, the scenario is contrived and poorly directed, and the writing… oh god, the writing.

Embassytown by China Mieville

Embassytown: a city of contradictions on the outskirts of the universe.

Avice is an immerser, a traveller on the immer, the sea of space and time below the everyday, now returned to her birth planet. Here on Arieka, humans are not the only intelligent life, and Avice has a rare bond with the natives, the enigmatic Hosts – who cannot lie.

Only a tiny cadre of unique human Ambassadors can speak Language, and connect the two communities. But an unimaginable new arrival has come to Embassytown. And when this Ambassador speaks, everything changes.

Catastrophe looms. Avice knows the only hope is for her to speak directly to the alien Hosts.

Very sharp. I like the way the alphabet is raining down on the city, an obvious nod to the importance of language and communication in the novel. You can also never go wrong with red, black and white.

My biggest nitpick is that the city is clearly a manipulated photograph, and while the background buildings look suitably SF, the foreground (along with the use of the Roman alphabet) is too familiar. Would Embassytown, ‘a city of contradictions on the outskirts of the universe,’ really look like Shanghai?

Still, a nice cover in my books.

The Dragon's Path by Daniel Abraham

So, I’m a little late to the party with this one, but better late than never, right?

One of my favourite aspects of the originally leaked cover was the red tapestry background. It gave the novel a more historical feel and felt confident. The new version feels more generically Fantasy (though that font still belongs on a John Grisham novel…) which will likely help it find a broader audience, but won’t look quite so dignified on my shelf. The new dagger is much better (and more believable), too. Oddly, the new cover seems like a crossover between the covers for the UK paperback and US Hardcover editions of Richard Morgan’s The Steel Remains.

And the official synopsis:

Summer is the season of war in the Free Cities.

Marcus wants to get out before the fighting starts. His hero days are behind him and simple caravan duty is better than getting pressed into service by the local gentry. Even a small war can get you killed. But a captain needs men to lead — and his have been summarily arrested and recruited for their swords.

Cithrin has a job to do — move the wealth of a nation across a war zone. An orphan raised by the bank, she is their last hope of keeping the bank’s wealth out of the hands of the invaders. But she’s just a girl and knows little of caravans, war, and danger. She knows money and she knows secrets, but will that be enough to save her in the coming months?

Geder, the only son of a noble house is more interested in philosophy than swordplay. He is a poor excuse for a soldier and little more than a pawn in these games of war. But not even he knows what he will become of the fires of battle. Hero or villain? Small men have achieved greater things and Geder is no small man.

Falling pebbles can start a landslide. What should have been a small summer spat between gentlemen is spiraling out of control. Dark forces are at work, fanning the flames that will sweep the entire region onto The Dragon’s Path — the path of war.

I’ve made my excitement for this book pretty clear… and this synopsis changes nothing. As much as I adore the unique setting in The Long Price Quartet, Abraham playing in a familiar playground is a dream combination. I will admit to having a problem with the name ‘Cithrin’, but that’s a small niggle amongst my general enthusiasm.

Spellwright by Blake Charlton (Hilarious French Edition)

Oh my.

Now, France has been producing some sublime cover art over the past few years (see what I mean?)… but this is not one of them.

I guess they got the book right—there’s a grimoire or two in the novel that are rather important to the plot; but casting a smoke shrouded, over-aged children’s entertainer in hooker eye shadow as (assumedly) Nicodemus, Dyslexic Wizard Extraordinaire? Not so much. Charlton actually points out that in France Spellwright is being marketed as a YA novel, which explains some of the cover’s kitsch (and is actually a decent idea from a marketing perspective, given the strengths of the novel), but, still, it’s good for a chuckle.

If you’re interested, Charlton talks about the French cover, plus shows off the UK paperback cover, over on his blog.

The Wise Man's Fear by Patrick Rothfuss

The Wise Man’s Fear was worth waiting for. It’s about as good as this kind of fantasy can possibly get.

Lucky duck Jo Walton, author of Farthing and Among Others, appears to know the right people. Her review on Tor.com is the first of many, many reviews for Patrick Rothfuss’ The Wise Man’s Fear, a novel whose level of anticipation is matched only by George R.R. Martin’s A Dance with Dragons and Robert Jordan and Brandon Sanderson’s A Memory of Light.

What does Walton think of The Wise Man’s Fear?

There’s a lovely sequence of events, including some things I didn’t see coming. There are some lovely clever things. We learn a lot more about some things mentioned briefly in the frame in the first volume, like the Fae, swords, lots of things. It’s all light and easy to read and easy to absorb and be absorbed by. There are books that leave you feeling wrung out, and there are books that leave you feeling like you’ve had a vacation. This is definitely the latter kind.

[…]

I thoroughly enjoyed the experience of immersing myself completely in the world and the events. It’s such a great world, and the people are like real people, and what happens is endlessly entertaining. The only caveat I have is that there’s likely to be another long wait for the third one. But…it’s worth it.

Jealous yet? There are, of course, no spoilers, but Walton’s enthusiasm for the novel is clear. After so many setbacks and rocky revisions, it’s heartening to see that Rothfuss’ hard work might have paid off. March, 2011 can’t come soon enough!