Last month, I reported on a rumoured videogame adaptation of Game of Thrones by Adventure Game-kings Telltale Games. The developer, through CEO Dan Connors, confirmed the adaptation this week, indicating that it will be a
“multi-year, multi-title partnership” with Martin and HBO. The game(s) will be based on Game of Thrones, the television adaptation of Martin’s popular fantasy series, A Song of Ice and Fire. The first release will be an episodic narrative-driven adventure similar to Telltale Games’ other successful videogames such as The Walking Dead and The Wolf Among Us. It is unclear whether “multi-title” refers to these various episodes, or if Telltale Games has more in the works beyond this initial offering.
Polygon reports on the announcement made during VGX 2013:
Telltale Games’ agreement to make a Game of Thrones game based on the HBO television series will be a “multi-year, multi-title partnership,” according to a media release from the studio.
The collaboration between Telltale and HBO Global Licensing was confirmed during VGX 2013 when Telltale Games CEO Dan Connors said the studio will be taking advantage of all of George R.R. Martin’s fiction “to make something great.”
The official teaser trailer for the Game of Thrones videogame is available for viewing through Telltale Games’ official YouTube page. The first episode will release in 2014 for “home consoles, Windows PC, Mac and mobile devices.” Polygon has an interesting opinion piece about how Telltale Games might take Martin’s narrative and create a successful adventure game out of it. “Game of Thrones is filled with more characters to keep track of than nearly any other similarly popular franchise,” says Jonathon Dornbush. “Yet this scope doesn’t mesh with Telltale’s style to focus on a single main character or two and a core cast of secondary players. While Telltale could follow just one family or a single character’s plight, this choice would take away from the series’ signature style. If this is the case, it may be in Telltale’s best interests to tackle another fantasy franchise with far less baggage if they need to forsake Thrones’ main storytelling conceit.”
At this point, it’s safe to say that Martin’s creation has moved well beyond a book series and into the realm of licensing juggernaut. With revenues for these tangential ‘side’ projects possibly set to exceed that of book sales (if they don’t already), it’s uncomfortable to think about the idea that Game of Thrones might soon supersede A Song of Ice and Fire as the flagship Westeros entity as the popularity of the HBO adaptation continues to soar. At what point does this happen? And at what point does the divergence in canon between the show and the novels become and issue? Interesting times ahead for Martin and his friends.
Joe Abercrombie confirmed Monday that the first draft of his next novel, Half a King is, for all intents and purposes, done. The “kind of YA kind of crossover whatever the hell it is” has completed its copyedits and is ready for its publication on “July 8th 2014 from Del Rey in the US, and a not totally specific though probably very similar July date from Harper Collins in the UK,” says Abercrombie. He also indicates that ARCs (and thus the first reviews) should start appearing over the next handful of months.
He further indicates that, though behind on his ‘ludicrously over-optimistic schedule,’ he’s still hopeful that the sequel, Half the World will be “comfortably finished by the time Half a King is unleashed, hopefully with the 3rd and final book, Half a War, well underway.”
After he’s done with the Half a King trilogy, Abercrombie is planning to begin earnest work on a new trilogy set in the world of The First Law, “set some years after the end of Red Country.” The first book in this trilogy won’t see store shelves until at least 2017, however. “This is at an embryonic stage right now,” Abercrombie says. “And I’m keen to get a solid plan, and hopefully a rough draft, of the entire trilogy before we publish the first book. That’ll mean putting off publication of book one, but hopefully a faster, more regular and better managed publication of the best books possible thereafter.”
For many readers, escaping into a good fantasy or science fiction novel is a way to leave the ordinary world behind, to enter into a land of wonder, where anything can happen and things of magical beauty and indescribably evil can coexist and clash for supremacy. But, ask anyone who has examined our own world, and you’ll soon realize that Earth has as much wonder and fascinating people, places and events to match even the most bombastic genre novel. Kowloon’s Walled City, traceable back to its origins as a salt-trading post during the Song Dynasty, was home to as many as 50,000 people. The Walled City was demolished in 1993.
Just one look at this amazing cross-section of the city illustrates the staggering breadth of human creation and adaptability.
On Visual News, Paul Caridad explains the nature of Hong Kong’s walled city:
At one time, one of the most densely populated areas on Earth, Kowloon, was a walled city within Hong Kong. It was unregulated by the then-ruling British authorities, who reluctantly allowed it as the only Chinese settlement. It was a no man’s land because of this; run by the Chinese mafia and filled with brothels, sweat shops, illegal hospitals, and trashy eateries.
Originally, Kowloon was built as a watchpost for guards who would protect the area from pirates. But as the population grew–from 10,000 in 1971 to a staggering 50,000 in 1990–attempts were made by the government to evict the squatters living in the city. In 1992, the governent succeded in evicting the population and, in 1993, the 15 story tall block of buildings was torn down. Today, a park with tennis courts covers the area.
For more on Kowloon’s Walled City, io9 highlight’s a German (English-subtitled) documentary about the city, and 99% Invisible podcast about the city. They’re both worth a look, and also worth reflecting, perhaps, on some of the luxuries that we all take for granted today.
What are some of your favourite real world locations that would fit right in in a fantasy or science fiction novel?
Magic In Shakespeare: We’re Not In The Ghetto, We’re Literary Old Town
Why did Shakespeare write fantasies? Why not mainstream topics, such as histories and romantic comedies?
Before we examine this question, let us examine a few others first: Fantasies are fun! Why doesn’t everybody read them? What is mainstream? Why is a story about ordinary life considered mainstream, while an equally charming fantasy is relegated to the back of the bookstore?
I had a bit of insight into this many years ago, when I first became a writer. Through a mutual friend, I connected with a fellow writer who was hard at work on a mystery. I was writing a fantasy with a great deal of mystery elements, so this sounded like a great meeting of minds. We exchanged manuscripts and then met for coffee.
How could a staff be magical? It caused a person to teleport? How does that work? The reader isn’t going to be able to follow this without an explanation.
I pointed out a few inconsistencies in her otherwise well-appointed story. She thanked me. Then, frowning over her drink, she pointed to my manuscript and said, “In this scene here, your character uses a ‘magic staff?’ You don’t explain what a ‘magic staff’ is. How could a staff be magical? It caused a person to teleport? How does that work? The reader isn’t going to be able to follow this without an explanation.”
In that moment, I learned a tremendous amount about writing and human nature.
I learned that my novel would never be a mainstream novel, that people who lived their lives only concerned about daily life wanted to read about the issues they encountered in said daily life, and that the ideas that we fantasy and science fiction readers take for granted are extraordinary and intimidating to the ordinary reader. I was writing a novel for fantasy fans. People who already understood what a magic item was. Such people did not need explanations about the basics. They were already familiar with these concepts.
Mainstream readers are not. Continue reading
Ken Liu, World Fantasy Award-winning author of The Paper Menagerie, announced yesterday the sale of his first novel, The Chrysanthemum and the Dandelion, and its sequels. The Chrysanthemum and the Dandelion is the first volume of The Dandelion Dynasty. A full synopsis of the series was provided on io9:
The Dandelion Dynasty follows Kuni Garu, a charming bandit, and Mata Zyndu, the son of a deposed duke. At first, the two seem like polar opposites. Yet, in the uprising against the emperor, they quickly become the best of friends after a series of adventures. The scope of the series is epic, involving gods, massive armies, diverse cultures, multiple plotlines, numerous characters, politics, war, courtly intrigue, and love.
He describes the series as “a loose retelling of the historical legends surrounding the the founding and early years of the Han Dynasty.” Liu further explains the impact that these legends have had on Chinese culture and literature, likening them to Homer’s Iliad and Odyssey. They’ve “been an important part of the mythic imagination of people in the Sinosphere for millennia,” he says. The Chrysanthemum and the Dandelion is Liu’s attempt at address an issue that he sees in contemporary narrative. He says:
Most of my stories are reactions against something I don’t like: a popular narrative leaves something out that I feel is crucial, a set of assumptions and myths being told and retold that I feel is damaging and limiting, or the kind of story I want to read isn’t being written. This series is no exception. I wanted to write a novel that told these stories that I loved to a readership that might be unfamiliar with them, but I didn’t want to write a straight historical novel or a “magic China” fantasy series — these approaches are fraught with the kind of appropriation issues that I find so problematic.
So I decided to do something different. I wanted to retell the stories in a new setting, with new cultures, new peoples, new technologies and magic that are not tied to their Chinese roots directly.